Geplaatst op: 14-12-2018
Auteur: Ondej Mitas
Breda University of Applied Sciences

Managing in the Emotion Economy

Opportunities in the Experience Measurement Lab

Managing in the Emotion Economy
Fotografie Femke Baeten & Isa Michielsen, model Daphne Sprenkel

Experiences are key to the leisure, tourism, hospitality, entertainment, and mobility industries. Our conversations with myriad partners in these industries always come back to their customers’ experiences as the thing they are managing for. Thus, it’s not surprising that about two years ago, as part of an effort to focus research efforts, our school chose Designing, Managing, and Measuring Experiences as one of three central themes in which we create knowledge and help our professional partners add value to society. This choice resulted in a visionary investment in a state-of-the-art experience design, management, and measurement facility, called the Experience Measurement Lab. In this article, we present the facility and how our partners have already benefited from it.


Dit artikel is eerder verschenen in Uncover waar docenten en onderzoekers van de Breda University of Applied Sciences in twintig verschillende bijdragen de festivalisering van de samenleving beschouwen. De diversiteit in de eventssector wordt steeds vanuit een ander perspectief aangevlogen zoals events & meaningful experiences, events & placemaking, events & wetgeving, events & change en events & international network. Uncover is voor slechts € 10 (ex. BTW en verzendkosten) te bestellen via de webshop van NRIT Media.


Experiences and emotions

First, however, it is useful to define what we mean by experiences. From the moment we wake up in the morning until we go to sleep at night, we receive all kinds of sensory inputs from the outside world: the smell of coffee, the ground beneath one’s feet, the light and warmth of the sunshine, and so on. We also receive some inputs from inside our body, such as feeling hungry or tired, and from our thoughts, for example when our mind wanders. All these external and internal inputs form our stream of consciousness, our continuous sense of experiencing life. That stream is much too rich with information for the brain to manage, so mental models such as ‘lunch’ and ‘commute’ are used by the brain like a pair of scissors to cut the stream of consciousness into manageable episodes, such as ‘a nice lunch with my friend Janet’ or ‘coffee break on a quiet Wednesday.’ If you consider how many such episodes pass through your mind on a given day, it’s clear that there are simply too many for us all to remember or act upon.


That’s where emotions come in. Emotions are like a switch in the brain to determine which episodes are important. When we are emotional, the brain tells us to remember and react to whatever episode just happened. When we are not emotional, we quickly forget that episode to keep room in our memory. So, emotions are absolutely crucial. They drive our behavior, telling us what’s important, what is good or bad, and what is worth remembering.


It is also important to note that emotions unfold over time. They come and go continuously during the experiential episodes of any given day. When they peak, the mind perks up, and we engage in behaviors such as remembering, purchasing, and recommendation.


In this way, emotions drive the value offered by leisure, tourism, hospitality, and entertainment experiences. When people pay for such an experience, they are not paying for the tangible commodities of sand on the beach or carpet in a hotel room. They pay for the way those experiences make them feel, for the emotions they have on that beach or in that hotel. When the emotions we experience meet or especially exceed our expectations, we act on them in profitable ways, remembering to re-book or re-visit, sharing on social media, and bragging to everyone we know.


Measuring emotions

This is good news for our industry partners, because emotions can readily be managed. Most emotions are well-known and well-described in the psychology literature, with predictable causes and consequences. To manage emotions, a company must first describe in detail which emotions they wish to deliver at which touchpoint in the customer journey, and they must have enough long-term vision to honestly aim to deliver such a journey. Then, they must dare to measure their customers’ emotions at each touchpoint, open to the fact that they may be in for unpleasant surprises. Finally, based on what they find, they may choose to adjust their marketing to use different emotions to trigger purchase behaviors, and promise an experience they can actually deliver. The effects of such changes have to be measured again, or otherwise the learnings that lead to long-term improvement are lost. Likewise, if legally and practically possible, the experience actually delivered can redesigned, using techniques such as storytelling. But once again, the effects must be measured, so that managers know exactly what improved and how much.


Being able to measure customers’ emotions accurately is key to this process, but has not been simple. Traditionally, managers as well as psychologists measured emotions using questionnaires or interviews. These methods can be relatively inexpensive and flexible. However, people tend to tell researchers what they think those researchers want to hear. In leisure, tourism, hospitality, and entertainment contexts, people are really quite reluctant to report negative emotions for example. Also, these self-reporting methods happen after the experience itself is over, and it is well-known that the emotions people experience can be very different from the emotions people recall.


The Experience Measurment Lab

Thus, about a year ago, our school invested in the Experience Measurement Lab, a facility which measures emotions directly from the body and the brain. The lab features an Electroencephalography (EEG) device, which measures people’s brain activity in reaction to photos, videos or websites. While sitting comfortably in our lab, participants in EEG experiments wear an elastic swim cap with electrodes which sense their brain activity. These signals are amplified and recorded on a PC. When the signals are averaged over 30 or so participants, clear patterns start to emerge which reveal how emotionally they react to different marketing materials, for example. We can also simulate the experiences themselves in virtual reality, and thus measure when during a (virtual) experience people become more emotional. It is also possible to record EEG signals while people search a (mobile) website. EEG is extremely precise in time, so we can see if a person is being emotional even before they are aware of it.



This technology was used to determine the effectiveness of a television commercial (‘Land in Zee’) for VVV Zeeland by comparing it to an emotionally similar, but irrelevant commercial (for a car). Reactions were measured before and after the commercials to various pictures of Zeeland. Additionally, some of the pictures were stock photos, while others came from user-generated websites. As a bonus finding, the EEG recording showed that reactions to user-generated photos were actually more emotional.


Our Experience Measurement Lab doesn’t only stay indoors, however. We can go out into the field for experience measurements during actual tourism, leisure, hospitality, and entertainment experiences as well. There, we use smartphones, Empatica E4 wearable wristbands and cameras to record signals of emotions in the body. Phones track location and allow participants to take photos. The wristbands track motion, temperature, heart rate, and most importantly, the sweating of the skin, which is extremely sensitive to emotional engagement. Cameras are useful for recording video of faces, which of course express our emotions. We can process the video through Noldus FaceReader, a software which automatically recognizes emotions from facial expressions on video (within every frame, so 30 times a second!).



We used these technologies in a study of emotional interactions at the Tourist Information Center in Gent. Employees at this info desk had recently been trained in soft-selling skills, which operate by forming an emotional connection with customers. We recorded an employee’s facial expressions with cameras, as well as those of students posing as mystery visitors. The students also wore the wristbands and responded to questionnaires about their behavioral intentions, such as intent to recommend. Our findings showed that students who were more emotionally engaged and positive––especially at the end of the conversation––had a higher intent to recommend, and that indeed their emotions were partly driven by the emotional expressions of the employee.


Bringing many of these technologies is the PhD project of Wim Strijbosch, which aims at identifying how the mind turns stream of consciousness into experiential episodes, and what makes each episode memorable. He studied these fundamental questions by showing participants science fiction movies in virtual reality while recording their brain and skin activity. These signals were then compared to participants’ retelling of the movie, showing how their memory is formed by particular emotions as shown in these physical signals.


We look forward to undertaking more projects to solve persistent industry issues such as service quality, physical environment design, staff training, and crowding. We conduct these projects driven by our and student interests’ as thesis and course assignments, or driven by partner assignments for commercial rates. Over time, we hope our insights contribute to better quality experiences for everyone, eventually improving quality of life.


Author

Ondrej Mitas is lecturer and researcher at Breda University of Applied Sciences. He is one of the coordinators of the Experience Measurement Lab.

Trefwoorden: leisure, vrijetijdsbesteding, onderzoek, onderzoeksmethoden, eeg, emoties, beleveniseconomie, beleving

Gerelateerde berichten:

  • Geen gerelateerde berichten.
  • CELTH



    ||| Nieuws |||

    17/06/26
    Exclusief voor leden
    Delft beloont met D'serve bezoekers voor duurzaam gedrag
    Delft was vorig jaar de eerste stad in Nederland die bezoekers actief beloonde voor duurzame keuzes. Na een zeer succesvolle pilot-editie in 2025 keert het initiatief D’serve deze zomer terug.
    17/06/26
    Efficiënt vluchten boeken in een dynamische reiswereld
    Reizen begint tegenwoordig lang voor je de koffer daadwerkelijk inpakt. Je zit achter een scherm met tientallen tabbladen open: prijzen die per uur fluctueren en een duizelingwekkend aanbod aan maatschappijen en routes. Hoe voorkom je dat je door de bomen het bos niet meer ziet en vind je toch die ene goede deal?
    17/06/26
    Invloedrijke GM Erik de Wit ontvangt Rotterdammert
    General manager Erik de Wit ontving Stadspenning de Rotterdammert op dinsdag 16 juni tijdens de jaarlijkse Rotterdamse Haringparty uit handen van burgemeester Carola Schouten. De scheidend directeur van het Bilderberg Park Hotel Rotterdam kreeg de stadspenning voor zijn grote bijdrage aan de hotelsector van Rotterdam.
    17/06/26
    Landal versterkt commerciële capaciteiten in groeifase
    Landal heeft Boukje Taphoorn aangesteld als Chief Marketing and Digital Product Officer (CMPO) en Marleen van de Pol als Chief Revenue Officer (CRO). Commerciële kennis van onder meer bol en KLM gaan nu over naar Landal.
    17/06/26
    Utrechtse ambitie: natuur en recreatie dicht in de buurt
    Utrechtse ambitie: natuur en recreatie dicht in de buurt natuurbeheerders zich mee bezighouden. De provincie wil dat natuur een vanzelfsprekend onderdeel wordt van hoe we wonen, werken, bouwen en recreëren, óók buiten de beschermde natuurgebieden.
    16/06/26
    Make-A-Wish Nederland goed doel voor Recreatie Vakbeurs 2026
    In aanloop naar Recreatie Vakbeurs 2026 hebben inmiddels 325 exposanten hun deelname bevestigd. Voor de editie van 2026 is Make-A-Wish Nederland gekozen als officiële goede doelpartner.
    15/06/26
    Exclusief voor leden
    Nederland Dal ticket van start met langste treinreis
    Het Nederland Dal Vrij Trein-abonnement van 49 euro per maand is vanaf vandaag te koop via NS. De staatssecretaris van Infrastructuur en Waterstaat, Annet Bertram, overhandigde vanmorgen het allereerste exemplaar van het abonnement aan vier deelnemers aan De Langste Treinrace.
    15/06/26
    Opening Kandiapad KIDS: avonturenpad voor kinderen
    Op vrijdag 26 juni wordt het Kandiapad KIDS in Groessen feestelijk geopend. Een KIDS-pad is een 3,5 kilometer lang Klompenpad speciaal ontwikkeld voor kinderen.

    ||| Agenda |||

    18/06/26
    18/06/26 t/m 18-06-26: Atlasfestival 2026
    Het Atlasfestival 2026 op 18 juni 2026 is in de Stadsgehoorzaal Kampen. Dit jaar staan we stil bij h...
    23/06/26
    23/06/26 t/m 23-06-26: Vakdag Indoor recreatie en vakantieparken
    incl. uitgebreid kennisprogramma & netwerk receptieDinsdag 23 juni 2026Dagrecreatie en verblijfs...
    25/06/26
    25/06/26 t/m 25-06-26: HR-meeting Reiswerk
    De eerste HR-meeting van 2026 komt er weer aan. Speciaal voor HR-professionals in de reisbranche. Ti...
    26/06/26
    26/06/26 t/m 26-06-26: Congres Vitale Vakantieparken Overijssel
    Deze dag draait om kennis delen, ideeën opdoen en samen concrete oplossingen vinden voor de uitdagi...
    07/09/26 t/m 09-09-26
    07/09/26 t/m 09-09-26: Wadnext conference
    From 7 to 9 September 2026, WadNext Conference brings together policymakers, destinations,...